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Schoolboy 3D Character
Schoolboy is a character I created for a 3D Modeling Workshop.
I modeled him in Maya, sculpted as well as posed him in ZBrush, and textured him in Adobe 3D Substance Painter. High-poly images were rendered in ZBrush while low-poly images were rendered in Marmoset. I no longer have access to Marmoset or Substance Painter.
Turntables
Below is a turntable animations, recorded in Marmoset, of Schoolboy with all textures applied.
Front, Side, Three-Fourths, and Back Views
High-Poly

Front

Three-Fourths

Side

Back
Low-Poly

Front

Three-Fourths

Side

Back
Closeup Shots
High-Poly

Head

Lips

Collar

Backpack

Belt

Shoes
Low-Poly

Head and Neck

Backpack

Shoes
Wireframe Views
High-Poly

Front

Three-Fourths

Side

Back
Low-Poly

Front

Three-Fourths

Side

Back
Clay Renders
High-Poly

Front

Three-Fourths

Side

Back
Closeup Shots Showing Wrinkles, Creases, and Folds
Head



Shirt

Upper Pants

Lower Pants and Shoes

Backpack
Low-Poly

Front

Three-Fourths

Side

Back
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